The game begins with the training stage, which is incredibly redundant, since the same information about the controls is available in the options menu. Once you've paid your dues and completed the training, the action begins in level 1, "Valley".
Yep, that's it, Valley. While clearly a title aimed towards a younger audience, the painfully upbeat and cheery music that loops in the background is ridiculously out of place. Once you've turned the music off in the options menu, it's time to take a look around.
Sorry Jimmy, you've just fallen into an endless pit of nothingness. But hey, you can see the rest of the level from down here, that's an added bonus! Ok, so one life is gone; maybe the situation can be improved by traversing through the first stage and battling some enemies. It becomes immediately apparent that the developers spent no time fine-tuning the camera system, since it will always automatically move and change angles without user input.
A locked-in camera perspective is helpful in some situations, but when you move up an incline, or against a wall, the camera zooms right in, and you can't see squat. Mercifully, pressing down on the D-Pad will reset the camera to the default distance behind Anubis - but it does it without a smooth transition. So if you're in the middle of jumping across a poorly designed jumping "puzzle" and there are plenty of them , pressing down will abruptly move the camera back behind Anubis, with no point of reference as to how far the camera has moved.
The result is extreme disorientation and frustration. What further exacerbates the situation is that if you fail to reset the camera fast enough, enemies which may have become invisible due to the dynamic camera will slowly hack you to bits, while you desperately attempt to see what the hell is actually going on.
The combat system is quite shallow, as there are only two ways to interact with enemies: either swipe the Wiimote from side to side, which causes Anubis to swing his staff, or press B and use the staff to lock onto and shoot at enemies with balls of energy. If you actually manage to inflict a fatal blow on an enemy which is far too difficult due to brutal hit detection , the death animation remains the same, whether or not you engage a bat which sounds like nails across a chalkboard or giant, chomping, walking skulls.
They'll explode in a flurry of bones that will usually exceed the mass of whichever enemy has just been dispatched. Other enemies include beetles, rats, and huge swarms of red and blue pixilation. If ever backed into a corner by three or four enemies, fear not, because Anubis has special powers. Sometimes while in combat the Wiimote will stop being responsive altogether, causing Anubis to simply stand there and take the punishment.
But if you're lucky, the enemies will force him up into the air, and he'll spontaneously smite them, despite the lack of actual combat. This certainly makes things easier. Anubis II. Share this? The Gods have called on the only one that could save Egypt and rid the sands of evil monsters.
The mighty Anubis, Guardian of the Underworld! On his quest, Anubis will encounter maniac Mummies, stinging mosquitoes and Swarms of deadly locusts. Journey through Egyptian Tombs in your search for the Golden Pyramids of Power that will help Anubis complete his quest. Buy on.
Critic Reviews. Score distribution:. Positive: 0 out of 5. Mixed: 0 out of 5. Negative: 5 out of 5. Nintendo Gamer. Ancient Egypt in glorious clunk-o-vision. All this publication's reviews. Step away from the budget title. Slowly turn around, and make for the exit. There are nine levels in the game, but why you'd want to play past the first few steps of the first stage is a question only a neurologist and an expert team of psychologists could answer. All this publication's reviews Read full review.
Anubis II is one of the worst games ever created and fundamentally broken. If you play it, you can never get back the three hours you wasted on this unique brand of torture.
All this publication's reviews. Step away from the budget title. Slowly turn around, and make for the exit. There are nine levels in the game, but why you'd want to play past the first few steps of the first stage is a question only a neurologist and an expert team of psychologists could answer.
All this publication's reviews Read full review. Anubis II is one of the worst games ever created and fundamentally broken. If you play it, you can never get back the three hours you wasted on this unique brand of torture. These are dross of the highest order. Rip offs at budget price. Forged from middleware obtained from the bowels of Hell, Anubis II is a game with only the cruelest and most heartless of intentions.
If for some reason this game finds its way into your home, witness as it engages your children or anyone else in a swift moment of neutrality before it throws off its cloak and shows its true colors. Essential Links. User Reviews All reviews ». User Score. User score distribution:.
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